6.0.0-rc4Source

List of All Members for QPainterPath

This is the complete list of members for QPainterPath, including inherited members.

addEllipse(const QRectF &boundingRectangle)
addEllipse(qreal x, qreal y, qreal width, qreal height)
addEllipse(const QPointF &center, qreal rx, qreal ry)
addPath(const QPainterPath &path)
addPolygon(const QPolygonF &polygon)
addRect(const QRectF &rectangle)
addRect(qreal x, qreal y, qreal width, qreal height)
addRoundedRect(const QRectF &rect, qreal xRadius, qreal yRadius, Qt::SizeMode mode = Qt::AbsoluteSize)
addRoundedRect(qreal x, qreal y, qreal w, qreal h, qreal xRadius, qreal yRadius, Qt::SizeMode mode = Qt::AbsoluteSize)
angleAtPercent(qreal t)
arcMoveTo(const QRectF &rectangle, qreal angle)
arcMoveTo(qreal x, qreal y, qreal w, qreal h, qreal angle)
arcTo(const QRectF &rectangle, qreal startAngle, qreal sweepLength)
arcTo(qreal x, qreal y, qreal w, qreal h, qreal startAngle, qreal arcLength)
boundingRect()
capacity()
clear()
closeSubpath()
connectPath(const QPainterPath &path)
contains(const QPointF &point)
contains(const QRectF &rectangle)
controlPointRect()
cubicTo(const QPointF &c1, const QPointF &c2, const QPointF &endPoint)
cubicTo(qreal c1X, qreal c1Y, qreal c2X, qreal c2Y, qreal endPointX, qreal endPointY)
currentPosition()
elementAt(int index)
elementCount()
ElementType
fillRule()
intersects(const QRectF &rectangle)
isEmpty()
length()
lineTo(const QPointF &endPoint)
lineTo(qreal x, qreal y)
moveTo(const QPointF &point)
moveTo(qreal x, qreal y)
operator!=(const QPainterPath &path)
operator+(const QPainterPath &other)
operator+=(const QPainterPath &other)
operator==(const QPainterPath &path)
percentAtLength(qreal len)
pointAtPercent(qreal t)
QPainterPath()
QPainterPath(const QPointF &startPoint)
quadTo(const QPointF &c, const QPointF &endPoint)
quadTo(qreal cx, qreal cy, qreal endPointX, qreal endPointY)
reserve(int size)
setElementPositionAt(int index, qreal x, qreal y)
setFillRule(Qt::FillRule fillRule)
slopeAtPercent(qreal t)
swap(QPainterPath &other)
toFillPolygon(const QTransform &matrix = QTransform())
toFillPolygons(const QTransform &matrix = QTransform())
toSubpathPolygons(const QTransform &matrix = QTransform())
translate(qreal dx, qreal dy)
translate(const QPointF &offset)
translated(qreal dx, qreal dy)
translated(const QPointF &offset)